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npc [2017/10/19 13:29] – justin | npc [2020/05/07 11:22] – justin | ||
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<WRAP center round info 100%> | <WRAP center round info 100%> | ||
- | An NPC's movement behavior (for example, whether they will walk around freely or stay confined to a specific area) is determined by their " | + | An NPC's movement behavior (for example, whether they will walk around freely or stay confined to a specific area) can be configured from the "" |
</ | </ | ||
~~NOTOC~~ | ~~NOTOC~~ |