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- | **Navigation and interaction** are concepts in RPG in a Box relating to the way the [[player character]] (and in some cases, [[npc|NPCs]]) can walk around the [[map]] and interact with [[object|objects]] and other [[character|characters]]. When the player character is standing on a particular [[tile]], they can potentially walk to the tiles in each cardinal direction (north, south, west, and east) from that [[tile]], or interact with [[object|objects]] and [[character|characters]] on those [[tile|tiles]]. | + | **Navigation and interaction** are concepts in RPG in a Box relating to the way the [[player character]] (and in some cases, [[npc|NPCs]]) can walk around the [[map]] and interact with [[object|objects]] and other [[character|characters]]. When the player character is standing on a particular [[tile]], they can potentially walk to the [[tile|tiles]] in each cardinal direction (north, south, west, and east) from that [[tile]], or interact with [[object|objects]] and [[character|characters]] on those [[tile|tiles]]. |
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- | In the [[Map Editor]], these navigation and interaction " | + | In the [[Map Editor]], these navigation and interaction " |
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