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navigation_and_interaction [2017/06/20 13:00] justinnavigation_and_interaction [2017/11/03 09:57] justin
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-**Navigation and interaction** are concepts in RPG in a Box relating to the way the [[player]] character (and in some cases, NPCs) can walk around the map and interact with [[object|objects]] and other [[character|characters]]. When the player character is standing on a particular [[tile]], they can potentially walk to the tiles in each cardinal direction (north, south, west, and east) from that [[tile]], or interact with objects and characters on those [[tile|tiles]].+**Navigation and interaction** are concepts in RPG in a Box relating to the way the [[player character]] (and in some cases, [[npc|NPCs]]) can walk around the [[map]] and interact with [[object|objects]] and other [[character|characters]]. When the player character is standing on a particular [[tile]], they can potentially walk to the tiles in each cardinal direction (north, south, west, and east) from that [[tile]], or interact with [[object|objects]] and [[character|characters]] on those [[tile|tiles]].
  
-There are several different "navigation types" that determine whether or not the character is able to perform any of the above mentioned actions between two adjacent tiles.+There are several different "navigation types" that determine whether or not the [[character]] is able to perform any of the above mentioned actions between two adjacent [[tile|tiles]].
  
 ^Navigation Type^Description^ ^Navigation Type^Description^
navigation_and_interaction.txt · Last modified: 2017/11/03 09:58 by justin