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map_properties [2020/02/06 20:23] justinmap_properties [2023/02/13 22:10] (current) justin
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-The **Map Properties** panel displays various information pertaining to the map that's currently active in the Map Editor. Most of these values can be edited and are explained below.+The **Map Properties** panel displays various information pertaining to the [[map]] that's currently active in the [[Map Editor]]. Most of these values can be edited and are explained below.
  
 ^Icon^Property^Description^ ^Icon^Property^Description^
-|{{:wiki:script.png?nolink|}}|On Load Script|The "on loadscript will be triggered immediately after the map is loaded. This is useful for kicking off events like dialogue or cutscenes at the start of a map.| +|{{:wiki:script.png?nolink|}}|Pre-Load Script|The pre-load [[script]] will be triggered immediately after the [[map]] has loaded and while the loading screen is still visible. This is useful for making changes to the [[map]] that should not be seen by the player while they are taking place.| 
-|{{:wiki:music.png?nolink|}}|Background Music|The selected song file will be looped as background music when the current map is loaded in-gameThe option box will display any OGG files located within your project's "music" folder.| +|{{:wiki:script.png?nolink|}}|Post-Load Script|The post-load [[script]] will be triggered once the [[map]] has loaded and the fade-in from the loading screen has completedThis is useful for kicking off events like [[dialogue]], cutscenes, or [[animation|animations]] at the start of an area.| 
-|{{:wiki:color_swatch.png?nolink|}}{{:wiki:image.png?nolink|}}{{:wiki:weather_clouds.png?nolink|}}|Background Type|Sets the type of background to use for the map. "Color" fills the background with a solid color, "Image" displays a static texture in the background, and "Skyboxwill create skybox around the map from six images.| +|{{:wiki:color_swatch.png?nolink|}}|Background Type|Sets the type of background to use for the [[map]]. "Color" fills the background with a solid color and "Procedural Skyallows you to generate sky procedurally from a set of configurable values. See [[Procedural Sky]] for more information.| 
-|{{:wiki:camera.png?nolink|}}|Camera Override|Sets the [[camera_types|camera type]] to use for this map (Standard, First-Person, etc.). If "None" is selected, then the default camera type defined in your game's configuration will be used.| +|{{:wiki:music.png?nolink|}}|Background Music|The selected song file will be looped as background [[music]] when the current [[map]] is loaded in-game. The option box will display any OGG files located within your project's "music" folder.| 
-|{{:wiki:user.png?nolink|}}|Player Override|Sets the player character to use for this map. If "None" is selected, then the default player character defined in your game's configuration will be used.| +|{{:wiki:camera.png?nolink|}}|Camera Override|Sets the [[camera_types|camera type]] to use for this [[map]] (Standard, First-Person, etc.). If "None" is selected, then the default [[camera_types|camera type]] defined in your [[game_configuration|game's configuration]] will be used.| 
-|{{:wiki:camera_free.png?nolink|}}|Camera Orientation|Determines which direction the camera will be facing when the map is loaded. The default value, "No Change", will keep the camera's current rotation.| +|{{:wiki:character.png?nolink|}}|Player Override|Sets the [[player character]] to use for this [[map]]. If "None" is selected, then the default [[player character]] defined in your [[game_configuration|game's configuration]] will be used. This override only affects the visual appearance of the [[player character]] and not any properties or stats, similar to using the [[Set Entity Model]] function.| 
-|{{:wiki:shape_group.png?nolink|}}|Groups|This item can be expanded to show all currently defined [[groups]] for the current map. For each group, there are 3 action buttons available. "Select" will select all resources in this group, "Hide/Show" will hide or show all resources in this group and "Ungroup" will remove the definition for this group so the resources are no longer grouped.| +|{{:wiki:camera_free.png?nolink|}}|Camera Orientation|Determines which direction the camera will be facing when the [[map]] is loaded. The default value, "No Change", will keep the camera's current rotation.| 
-|{{:wiki:camera.png?nolink|}}|Camera Positions|This item can be expanded to show all currently defined [[camera positions]] for the current map. For each camera position there are 2 action buttons available. The "eye" button will switch the Map Editor into Free Camera mode and move the camera to that position. The red "X" will remove the camera position.| +|{{:wiki:group.png?nolink|}}|Groups|This list contains all of the [[groups]] defined for the current [[map]]The arrow button to the right of the list will switch the [[Map Editor]] into Edit mode and select all entities in the [[groups|group]]the "eyebuttons will hide or show all entities in the selected [[groups|group]], and the red "Xbutton will remove the [[groups|group]] from the list.| 
-|{{:wiki:weather_sun.png?nolink|}}|Ambient Light|The map's ambient light casts light evenly across everything. This light's color can be adjusted and it can be turned on or off. See [[Ambient Light]] for more information.| +|{{:wiki:camera.png?nolink|}}|Camera Positions|This list contains all of the [[camera positions]] defined for the current [[map]]. The camera button to the right of the list will switch the [[Map Editor]] into Free Camera mode and move the camera to the selected position. The red "X" button will remove the selected [[camera_positions|camera position]].| 
-|{{:wiki:weather_sun.png?nolink|}}|Directional Light|The map's directional light simulates sunlight and is cast downward at an angle. This light's color can be adjusted and it can be turned on or off. See [[Directional Light]] for more information.|+|{{:wiki:weather_fog.png?nolink|}}|Fog|Enables/disables fog effects for the current [[map]]. See [[Fog]] for more information.| 
 +|{{:wiki:weather_sun.png?nolink|}}|Ambient Light|The [[map|map's]] ambient light casts light evenly across everything. This light's color can be adjusted and it can be turned on or off. See [[Ambient Light]] for more information.| 
 +|{{:wiki:weather_sun.png?nolink|}}|Directional Light|The [[map|map's]] directional light simulates sunlight and is cast downward at an angle. This light's color can be adjusted and it can be turned on or off. See [[Directional Light]] for more information.|
map_properties.1581049386.txt.gz · Last modified: 2020/02/06 20:23 by justin