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map [2017/10/02 08:30] (current)
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|+||A **map** represents a physical part of your game's world, for example an outdoor area, a house, or a dungeon, for the player to explore and interact with. Maps are built in the [[Map Editor]] with other resources you've created, like [[tile|tiles]], [[object|objects]], [[character|characters]], and [[script|scripts]]. They can be linked together using the [[Load Map]] scripting function, which allows the player to travel from one map to another.|