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load_map [2017/04/12 16:44] justinload_map [2017/08/21 11:00] justin
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 |map_name|Name of the map to load.|[[String]]|Yes| |map_name|Name of the map to load.|[[String]]|Yes|
 |player_coord|Coordinate of the tile on which to position the player.|[[Coordinate]]|Yes| |player_coord|Coordinate of the tile on which to position the player.|[[Coordinate]]|Yes|
-|player_direction|Cardinal direction to face the player towards.|[[Constant]]|No|+|player_direction|Cardinal direction to face the player towards.|[[Cardinal Direction]]|No|
  
 ====Example:==== ====Example:====
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 <WRAP center round tip 100%> <WRAP center round tip 100%>
-Use the **Load Map** function to launch an initial map from your game's startup script or to link a tile in one map to another (for example, stairs leading down into a dungeon).+Use the **Load Map** function to launch an initial map from your game'[[startup script]] or to link a tile in one map to another (for example, stairs leading down into a dungeon).
 </WRAP> </WRAP>
  
load_map.txt · Last modified: 2021/04/21 18:32 by justin