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groups [2017/07/17 12:12] justingroups [2022/05/15 17:19] justin
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 =====Auto-Hiding Entities at Game Time===== =====Auto-Hiding Entities at Game Time=====
-While mostly an experimental feature at this point, groups can also be used as a way to have the game automatically hide tile layers based on the current location of the player character. This is useful in cases where there is a building with multiple floors and you'd like the tiles and objects of upper floors to be hidden when the player is on a lower floor.+Groups can also be used as a way to have the game automatically hide tile layers based on the current location of the player character. This is useful in cases where there is a building with multiple floors and you'd like the tiles and objects of upper floors to be hidden when the player is on a lower floor.
 <WRAP group> <WRAP group>
 <WRAP column 45%> <WRAP column 45%>
groups.txt · Last modified: 2023/01/31 21:28 by justin