User Tools

Site Tools


global_event_scripts

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
Next revisionBoth sides next revision
global_event_scripts [2020/02/05 09:12] justinglobal_event_scripts [2020/02/05 09:13] justin
Line 5: Line 5:
  
 ^Icon^Event Name^Description^ ^Icon^Event Name^Description^
-|{{:wiki:camera_rotate.png?nolink|}}|Camera Direction Changes|Triggered when the camera is rotated to a new cardinal direction (e.g. from north to west), either by the player or a camera script. The script assigned to this event can check the camera's new direction using the "camera.direction" variable.|+|{{:wiki:camera_rotate.png?nolink|}}|Camera Direction Changes|Triggered when the camera is rotated to a new cardinal direction (e.g. from NORTH to WEST), either by the player or a camera script. The script assigned to this event can check the camera's new direction using the "camera.direction" variable.|
 |{{:wiki:xp.png?nolink|}}|Player Character Levels Up|Triggered when either the main player character or a party member levels up. The script assigned to this event can reference the character who leveled up using the "self" variable.| |{{:wiki:xp.png?nolink|}}|Player Character Levels Up|Triggered when either the main player character or a party member levels up. The script assigned to this event can reference the character who leveled up using the "self" variable.|
-|{{:wiki:skull.png?nolink|}}|Player is Defeated|Triggered when the main player character has been defeated, for example by a hazardous tile or from real-time enemy damage. If desired, characters can be revived using the [[Revive Character]] function.|+|{{:wiki:skull.png?nolink|}}|Player is Defeated|Triggered when the main player character has been defeated, for example from a hazardous tile or real-time enemy damage. If desired, characters can be revived using the [[Revive Character]] function.|
  
 ~~NOTOC~~ ~~NOTOC~~
global_event_scripts.txt · Last modified: 2022/12/13 21:43 by justin