The Global Event Scripts tab, located in your Game Configuration, allows you to attach scripts to certain in-game events. Whenever the event described occurs, the assigned script will be immediately triggered. Refer to the table below for descriptions of the events that are currently supported.
|Camera Direction Changes||Triggered when the camera is rotated to a new cardinal direction (e.g. from NORTH to WEST), either by the player or a camera script. The script assigned to this event can check the camera's new direction using the “camera.direction” variable.|
|Player Character Levels Up||Triggered when either the main player character or a party member levels up. The script assigned to this event can reference the character who leveled up using the “self” variable.|
|Player is Defeated||Triggered when the main player character has been defeated, for example from a hazardous tile or real-time enemy damage. If desired, characters can be revived using the Revive Character function.|