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game_configuration [2017/10/16 07:55] justingame_configuration [2017/11/29 08:12] justin
Line 21: Line 21:
 [[#dialogue|Dialogue]]\\ [[#dialogue|Dialogue]]\\
 [[#localization|Localization]] [[#localization|Localization]]
 +[[#experimental|Experimental]]
 </WRAP> </WRAP>
 <WRAP column> <WRAP column>
Line 94: Line 95:
 ^Setting^Description^Default^ ^Setting^Description^Default^
 |Fallback Language|If your game supports multiple translations, this language is used if a particular message translation does not exist for the current language. The value for this setting should be a valid locale code (or blank if your game is not localized). See [[Localization]] for more information.|(None)| |Fallback Language|If your game supports multiple translations, this language is used if a particular message translation does not exist for the current language. The value for this setting should be a valid locale code (or blank if your game is not localized). See [[Localization]] for more information.|(None)|
 +
 +=====Experimental=====
 +
 +This section of the Game Configuration is for settings that are currently considered experimental and are in the early stages of implemenation. The functionality behind these is still a work in progress and subject to change.
 +
 +^Setting^Description^Default^
 +|Roguelike Mode|When enabled, your game will behave as a roguelike. See [[Roguelike]] for more information.|Off|
 +|Fog of War|When enabled, unexplored areas of maps will not be visible initially. See [[Fog of War]] for more information.|Off|
  
 ~~NOTOC~~ ~~NOTOC~~
game_configuration.txt · Last modified: 2017/11/29 08:13 by justin