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fog [2020/02/13 18:41] justinfog [2020/02/14 08:24] (current) justin
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 **Fog** is a type of weather effect that can be added to a [[map]] from the [[Map Properties]] panel. There are two types of fog that can be enabled: height fog and depth fog. The color of the fog is shared between both. **Fog** is a type of weather effect that can be added to a [[map]] from the [[Map Properties]] panel. There are two types of fog that can be enabled: height fog and depth fog. The color of the fog is shared between both.
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 =====Height Fog===== =====Height Fog=====
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 =====Depth Fog===== =====Depth Fog=====
 Depth fog is most suitable for the [[camera_types|first-person camera mode]] as it restricts the player's view of the [[map]] to a specified distance away from the camera. The "Fog Start" and "Fog End" values are distances measured in [[voxel|voxels]] and are relative to the current camera position. The fog will begin at the "Fog Start" distance, and it will be the most dense at the "Fog End" distance. Depth fog is most suitable for the [[camera_types|first-person camera mode]] as it restricts the player's view of the [[map]] to a specified distance away from the camera. The "Fog Start" and "Fog End" values are distances measured in [[voxel|voxels]] and are relative to the current camera position. The fog will begin at the "Fog Start" distance, and it will be the most dense at the "Fog End" distance.
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fog.txt · Last modified: 2020/02/14 08:24 by justin