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exporting_your_game

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exporting_your_game [2017/08/25 08:35]
justin
exporting_your_game [2017/08/25 08:40]
justin
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 |Export Path|Destination folder where the game executable and data file (data.pck) will be exported to.| |Export Path|Destination folder where the game executable and data file (data.pck) will be exported to.|
 |Target Platform|Determines which platform executable to copy into the destination folder (i.e. Windows, Linux or Mac OS.) The "​All-in-One"​ option includes all three supported platforms and works great with the [[https://​itch.io/​app|itch.io desktop app]] as it will automatically determine which executable to launch based on the user's system.| |Target Platform|Determines which platform executable to copy into the destination folder (i.e. Windows, Linux or Mac OS.) The "​All-in-One"​ option includes all three supported platforms and works great with the [[https://​itch.io/​app|itch.io desktop app]] as it will automatically determine which executable to launch based on the user's system.|
-|64-bit|When checked, the 64-bit version of the executable will be used. This checkbox is not applicable to the Mac OS or All-in-One option since they include both 32-bit and 64-bit executables together.| +|64-bit|When checked, the 64-bit version of the executable will be used. This checkbox is not applicable to the "Mac OS" ​or "All-in-One" ​option since they include both 32-bit and 64-bit executables together.| 
-|Export Data Only|When checked, only the "​data.pck"​ file (which contains all of your game's resources) will be copied to the destination folder. This is useful when testing your game frequently since the game executable only needs to be copied the first time.|+|Export Data Only|When checked, only the "​data.pck"​ file (which contains all of your game's resources) will be copied to the destination folder. This is useful ​(and quicker) ​when testing your game frequently since the game executable only needs to be copied the first time.|
  
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exporting_your_game.txt · Last modified: 2017/08/25 08:43 by justin