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entity_properties

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Entity Properties


The Entity Properties dialog box allows certain properties and behaviors to be edited for a given tile, object, or character. The dialog can be accessed while in the Map Editor's Edit mode by double-clicking on an entity. Alternatively, you can right-click on an entity and select Properties from the context menu or select it with the left mouse button and press “P”.

This dialog will vary according to the type of entity being edited. For example, editing a character will allow you to attach a dialogue or battle directly to the character. Each section below describes the properties that are available for each entity type.

Tile Properties

PropertyDescription
Script
Entity ID
Interaction Cursor

Object Properties

PropertyDescription
Script
Entity ID
Interaction Cursor

Character Properties

PropertyDescription
Character Type
Dialogue
Battle
Movement Area
Entity ID
entity_properties.1500141677.txt.gz · Last modified: 2017/07/15 11:01 by justin