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entity_properties [2017/12/01 07:47] justinentity_properties [2017/12/01 07:59] justin
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-The **Entity Properties** dialog box allows certain properties and behaviors to be edited for a given tile, object, or character. The dialog can be accessed while in the [[Map Editor]]'s Edit mode by double-clicking on an entity. Alternatively, you can right-click on an entity and select Properties from the context menu or select it with the left mouse button and press "P".+The **Entity Properties** dialog box allows certain properties and behaviors to be edited for a given tile, object, or character. The dialog can be accessed while in the [[map_editor|Map Editor's]] Edit mode by double-clicking on an entity. Alternatively, you can right-click on an entity and select Properties from the context menu or select it with the left mouse button and press "P".
  
 This dialog will vary according to the type of entity being edited. For example, editing a character will allow you to attach a dialogue or battle directly to the character. Each section below describes the properties that are available for each entity type. This dialog will vary according to the type of entity being edited. For example, editing a character will allow you to attach a dialogue or battle directly to the character. Each section below describes the properties that are available for each entity type.
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 |{{:wiki:comment.png?nolink|}}|Dialogue|Dialogue that will be triggered when the player interacts with the character. Only applicable to NPCs.| |{{:wiki:comment.png?nolink|}}|Dialogue|Dialogue that will be triggered when the player interacts with the character. Only applicable to NPCs.|
 |{{:wiki:bomb.png?nolink|}}|Battle|Battle that will be triggered when the player interacts with the character. Only applicable to enemies.| |{{:wiki:bomb.png?nolink|}}|Battle|Battle that will be triggered when the player interacts with the character. Only applicable to enemies.|
-|{{:wiki:navigation.png?nolink|}}|Behavior|See [[NPC Behavior]].|+|{{:wiki:navigation.png?nolink|}}|Behavior|Determines how the character will move around the map and react to their surroundings. See [[NPC Behavior]].|
 |{{:wiki:tag_purple.png?nolink|}}|Entity ID|Unique ID for the character that can be referenced in scripts. See [[Entity]] for an example of how to reference an entity by its ID.| |{{:wiki:tag_purple.png?nolink|}}|Entity ID|Unique ID for the character that can be referenced in scripts. See [[Entity]] for an example of how to reference an entity by its ID.|
 |{{:wiki:information.png?nolink|}}|Tooltip|Text that will be displayed in-game when the player hovers over the character with the mouse cursor. See [[Entity Tooltips]].| |{{:wiki:information.png?nolink|}}|Tooltip|Text that will be displayed in-game when the player hovers over the character with the mouse cursor. See [[Entity Tooltips]].|
  
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entity_properties.txt · Last modified: 2023/02/01 20:47 by justin