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entity_properties [2023/02/01 20:47] justinentity_properties [2023/02/01 20:47] (current) justin
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 |Character stops on tile|Triggered whenever a [[character]] stops on this [[tile]]. In order for an [[NPC]] to trigger this event, the "Triggerable by NPCs" setting must be enabled, and the [[NPC]] must have "Can Trigger Scripts" enabled in their [[npc_behavior|behavior]] settings.| |Character stops on tile|Triggered whenever a [[character]] stops on this [[tile]]. In order for an [[NPC]] to trigger this event, the "Triggerable by NPCs" setting must be enabled, and the [[NPC]] must have "Can Trigger Scripts" enabled in their [[npc_behavior|behavior]] settings.|
 |Character exits tile|Triggered whenever a [[character]] exits this [[tile]]. In order for an [[NPC]] to trigger this event, the "Triggerable by NPCs" setting must be enabled, and the [[NPC]] must have "Can Trigger Scripts" enabled in their [[npc_behavior|behavior]] settings.| |Character exits tile|Triggered whenever a [[character]] exits this [[tile]]. In order for an [[NPC]] to trigger this event, the "Triggerable by NPCs" setting must be enabled, and the [[NPC]] must have "Can Trigger Scripts" enabled in their [[npc_behavior|behavior]] settings.|
-|Object enters tile|Triggered whenever a [[pushing|pushable object]] enters this [[tile]]. In order for an [[NPC]] to trigger this event, the "Triggerable by NPCs" setting must be enabled, and the [[NPC]] must have "Can Trigger Scripts" enabled in their [[npc_behavior|behavior]] settings. The **$object** local variable will contain the [[object]] the pushed [[object]].| +|Object enters tile|Triggered whenever a [[pushing|pushable object]] enters this [[tile]]. In order for an [[NPC]] to trigger this event, the "Triggerable by NPCs" setting must be enabled, and the [[NPC]] must have "Can Trigger Scripts" enabled in their [[npc_behavior|behavior]] settings. The **$object** local variable will contain the pushed [[object]].| 
-|Object stops on tile|Triggered whenever a [[pushing|pushable object]] stops on this [[tile]]. In order for an [[NPC]] to trigger this event, the "Triggerable by NPCs" setting must be enabled, and the [[NPC]] must have "Can Trigger Scripts" enabled in their [[npc_behavior|behavior]] settings. The **$object** local variable will contain the [[object]] the pushed [[object]].| +|Object stops on tile|Triggered whenever a [[pushing|pushable object]] stops on this [[tile]]. In order for an [[NPC]] to trigger this event, the "Triggerable by NPCs" setting must be enabled, and the [[NPC]] must have "Can Trigger Scripts" enabled in their [[npc_behavior|behavior]] settings. The **$object** local variable will contain the pushed [[object]].| 
-|Object exits tile|Triggered whenever a [[pushing|pushable object]] exits this [[tile]]. In order for an [[NPC]] to trigger this event, the "Triggerable by NPCs" setting must be enabled, and the [[NPC]] must have "Can Trigger Scripts" enabled in their [[npc_behavior|behavior]] settings. The **$object** local variable will contain the [[object]] the pushed [[object]].|+|Object exits tile|Triggered whenever a [[pushing|pushable object]] exits this [[tile]]. In order for an [[NPC]] to trigger this event, the "Triggerable by NPCs" setting must be enabled, and the [[NPC]] must have "Can Trigger Scripts" enabled in their [[npc_behavior|behavior]] settings. The **$object** local variable will contain the pushed [[object]].|
 |Item (Tool)|Triggered whenever the player interacts with this [[tile]] while they have the corresponding [[tool_items|tool item]] active. An [[item]] needs to be configured as a [[tool_items|tool item]] in order for it to appear as a trigger event.| |Item (Tool)|Triggered whenever the player interacts with this [[tile]] while they have the corresponding [[tool_items|tool item]] active. An [[item]] needs to be configured as a [[tool_items|tool item]] in order for it to appear as a trigger event.|
  
entity_properties.txt · Last modified: 2023/02/01 20:47 by justin