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entity_properties [2023/02/01 20:47] – justin | entity_properties [2023/02/01 20:47] (current) – justin | ||
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|Character stops on tile|Triggered whenever a [[character]] stops on this [[tile]]. In order for an [[NPC]] to trigger this event, the " | |Character stops on tile|Triggered whenever a [[character]] stops on this [[tile]]. In order for an [[NPC]] to trigger this event, the " | ||
|Character exits tile|Triggered whenever a [[character]] exits this [[tile]]. In order for an [[NPC]] to trigger this event, the " | |Character exits tile|Triggered whenever a [[character]] exits this [[tile]]. In order for an [[NPC]] to trigger this event, the " | ||
- | |Object enters tile|Triggered whenever a [[pushing|pushable object]] enters this [[tile]]. In order for an [[NPC]] to trigger this event, the " | + | |Object enters tile|Triggered whenever a [[pushing|pushable object]] enters this [[tile]]. In order for an [[NPC]] to trigger this event, the " |
- | |Object stops on tile|Triggered whenever a [[pushing|pushable object]] stops on this [[tile]]. In order for an [[NPC]] to trigger this event, the " | + | |Object stops on tile|Triggered whenever a [[pushing|pushable object]] stops on this [[tile]]. In order for an [[NPC]] to trigger this event, the " |
- | |Object exits tile|Triggered whenever a [[pushing|pushable object]] exits this [[tile]]. In order for an [[NPC]] to trigger this event, the " | + | |Object exits tile|Triggered whenever a [[pushing|pushable object]] exits this [[tile]]. In order for an [[NPC]] to trigger this event, the " |
|Item (Tool)|Triggered whenever the player interacts with this [[tile]] while they have the corresponding [[tool_items|tool item]] active. An [[item]] needs to be configured as a [[tool_items|tool item]] in order for it to appear as a trigger event.| | |Item (Tool)|Triggered whenever the player interacts with this [[tile]] while they have the corresponding [[tool_items|tool item]] active. An [[item]] needs to be configured as a [[tool_items|tool item]] in order for it to appear as a trigger event.| | ||