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enemy [2020/05/07 10:58] justinenemy [2020/05/07 10:59] (current) justin
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-An **enemy** is a hostile [[character]] that the player can fight in either a turn-based [[battle]] or real-time combat. After a [[character]] has been placed into a [[map]] in the [[Map Editor]], it can be configured as an emeny by either selecting “Start Battle” for the “When Next to Player” or “When Player Interacts” [[npc_behavior|behavior]] setting or enabling the “Attackable in Real-Time” option from the [[Entity Properties]] panel+An **enemy** is a hostile [[character]] that the player can fight in either a turn-based [[battle]] or real-time combat. After a [[character]] has been placed into a [[map]] in the [[Map Editor]], it can be configured as an enemy by either selecting “Start Battle” for the “When Next to Player” or “When Player Interacts” [[npc_behavior|behavior]] setting or enabling the “Attackable in Real-Time” option from the [[Entity Properties]] panel
  
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enemy.txt · Last modified: 2020/05/07 10:59 by justin