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editor_settings [2017/09/07 13:52] justineditor_settings [2017/09/07 13:53] justin
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 ^Setting^Description^Default^ ^Setting^Description^Default^
 |"Walk & Interact" Color|Line color to use when displaying "Walk & Interact" [[navigation_and_interaction|navigation path]] types.|Hex Color #: 00FF00| |"Walk & Interact" Color|Line color to use when displaying "Walk & Interact" [[navigation_and_interaction|navigation path]] types.|Hex Color #: 00FF00|
-|"Walk Only" Color|Line color to use when displaying [[navigation_and_interaction|navigation paths]] of type "Walk Only".|Hex Color #: FFFF00| +|"Walk Only" Color|Line color to use when displaying "Walk Only" [[navigation_and_interaction|navigation path]] types.|Hex Color #: FFFF00| 
-|"Interact Only" Color|Line color to use when displaying [[navigation_and_interaction|navigation paths]] of type "Interact Only".|Hex Color #: FF6900| +|"Interact Only" Color|Line color to use when displaying "Interact Only" [[navigation_and_interaction|navigation path]] types.|Hex Color #: FF6900| 
-|"Pending" Color|Line color to use when displaying [[navigation_and_interaction|navigation paths]] of type "Pending".|Hex Color #: B200B2|+|"Pending" Color|Line color to use when displaying "Pending" [[navigation_and_interaction|navigation path]] types.|Hex Color #: B200B2|
 |Entity Bounds|Defines when to show the boundary box when placing entities into the map (either never, only for entities that span multiple tiles, or for all entities.)|Show for all entities| |Entity Bounds|Defines when to show the boundary box when placing entities into the map (either never, only for entities that span multiple tiles, or for all entities.)|Show for all entities|
 |Keyboard Layout|Determines the keyboard movement controls (i.e. WASD vs. ZQSD) while in free camera and first-person mode.|QWERTY| |Keyboard Layout|Determines the keyboard movement controls (i.e. WASD vs. ZQSD) while in free camera and first-person mode.|QWERTY|
editor_settings.txt · Last modified: 2020/01/19 21:33 by justin