User Tools

Site Tools



This shows you the differences between two versions of the page.

Link to this comparison view

dialogue [2017/10/19 09:53] (current)
justin created
Line 1: Line 1:
 +A **dialogue** is a resource type used for conversations between [[character|characters]],​ narration during a cutscene, or a combination of both. They are created in the node-based [[Dialogue Editor]] and are attached to [[npc|NPCs]] from the [[Entity Properties]] dialog. Once attached, the player can interact with the [[NPC]] to initiate the dialogue.
 +<WRAP center round info 100%>
 +Dialogue can be manually triggered from a script with the [[Start Dialogue]] function. To change the dialogue for a [[character]] (or remove it), you can use the [[Set Dialogue]] function.
dialogue.txt ยท Last modified: 2017/10/19 09:53 by justin