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dialogue [2017/10/19 09:53] (current) – created justin
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 +======Dialogue======
 +----
  
 +A **dialogue** is a resource type used for conversations between [[character|characters]], narration during a cutscene, or a combination of both. They are created in the node-based [[Dialogue Editor]] and are attached to [[npc|NPCs]] from the [[Entity Properties]] dialog. Once attached, the player can interact with the [[NPC]] to initiate the dialogue.
 +
 +<WRAP center round info 100%>
 +Dialogue can be manually triggered from a script with the [[Start Dialogue]] function. To change the dialogue for a [[character]] (or remove it), you can use the [[Set Dialogue]] function.
 +</WRAP>
 +
 +{{:wiki:dialogue_example.png?nolink|}}
 +
 +{{:wiki:dialogue_box.png?nolink|}}
 +
 +~~NOTOC~~
dialogue.txt · Last modified: 2017/10/19 09:53 by justin