Deals the specified amount of damage to an entity. The entity is killed/destroyed if its health is reduced to zero.
|entity||Entity that will be damaged.||Entity||Yes|
|damage_amount||Amount of damage to deal.||Decimal||Yes|
You can use the related Heal Entity function to restore health to an entity that has been previously damaged.
Results: The player's health is reduced by 2.
Use the Damage Entity function to inflict damage upon the player character as they step onto hazardous tiles or open trapped chests.