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coordinate [2017/05/29 14:52]
justin
coordinate [2017/05/29 14:54] (current)
justin
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 The example above represents the position 3 tiles to the east, 2 tiles to the north, and 10 voxels above the center of the map, or more specifically at the base of the tile with coordinate (3, -2, 10) as displayed in the Map Editor. The example above represents the position 3 tiles to the east, 2 tiles to the north, and 10 voxels above the center of the map, or more specifically at the base of the tile with coordinate (3, -2, 10) as displayed in the Map Editor.
  
-In certain cases (for example when supplied to the [[Move Camera]] and [[Look At Target]] functions and their variations), the X, Y, and Z coordinate values can be specified as decimals with fractional parts in order to fine tune the 3D position.+In certain cases (for example when supplied to the [[Move Camera]] and [[Look At Target]] functions and their various counterparts), the X, Y, and Z coordinate values can be specified as decimals with fractional parts in order to fine tune the 3D position.
  
 ====Example:​==== ====Example:​====
coordinate.txt ยท Last modified: 2017/05/29 14:54 by justin