This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revision | |||
collision_override [2017/09/21 12:40] – justin | collision_override [2017/09/21 12:42] (current) – justin | ||
---|---|---|---|
Line 11: | Line 11: | ||
{{: | {{: | ||
- | =====Mouse | + | =====Mouse |
Overriding a tile's collision also affects the boundaries of where the player is able to click in order to walk to that tile. This can be beneficial in cases where a tile's shape potentially makes it difficult to be clicked on with the cursor (for example, a narrow bridge or walkway) and you'd like to provide a larger clickable area. | Overriding a tile's collision also affects the boundaries of where the player is able to click in order to walk to that tile. This can be beneficial in cases where a tile's shape potentially makes it difficult to be clicked on with the cursor (for example, a narrow bridge or walkway) and you'd like to provide a larger clickable area. | ||