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collision_override [2017/09/21 12:40]
justin
collision_override [2017/09/21 12:42] (current)
justin
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 {{:​wiki:​collision_override_example_01.gif?​nolink|}} {{:​wiki:​collision_override_example_01.gif?​nolink|}}
  
-=====Mouse ​Picking=====+=====Mouse ​Selection=====
 Overriding a tile's collision also affects the boundaries of where the player is able to click in order to walk to that tile. This can be beneficial in cases where a tile's shape potentially makes it difficult to be clicked on with the cursor (for example, a narrow bridge or walkway) and you'd like to provide a larger clickable area. Overriding a tile's collision also affects the boundaries of where the player is able to click in order to walk to that tile. This can be beneficial in cases where a tile's shape potentially makes it difficult to be clicked on with the cursor (for example, a narrow bridge or walkway) and you'd like to provide a larger clickable area.
  
collision_override.txt ยท Last modified: 2017/09/21 12:42 by justin