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climbing [2021/11/01 14:46] justinclimbing [2022/11/20 15:31] (current) justin
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 Note that the [[tile|tiles]] adjacent to the top and bottom of the ladder now have special marker icons to indicate that they are mount/dismount locations for [[character|characters]]. Note that the [[tile|tiles]] adjacent to the top and bottom of the ladder now have special marker icons to indicate that they are mount/dismount locations for [[character|characters]].
  
-<WRAP center round info 100%> +=====One-Way and Forced/Automatic Climbing===== 
-When connecting navigation between the tiles, you can also use the "Climb (One-Way)" option to restrict characters to only climbing in one direction. The direction is based on the order in which you select the two tiles (i.e. from the first tile to the second tile, but not vice versa). +When connecting navigation between the [[tile|tiles]], you can also use the "Climb (One-Way)" option to restrict [[character|characters]] to only climbing in one direction. The direction is based on the order in which you select the two [[tile|tiles]] (i.e. the connection will be made from the first [[tile]] to the second [[tile]], but not vice versa). 
-</WRAP>+ 
 +Another option for climbable [[tile|tiles]] is "Forced/Automatic Climbing". This setting is found under the "Climbable" toggle button and will force [[character|characters]] to continue climbing in their current direction when reaching that particular [[tile]]. This is useful for certain scenarios, for example a pole that [[character|characters]] are forced to slide down, or if you just want [[character|characters]] to always climb up or down the full extent of a ladder when grabbing onto one. 
 + 
 +{{:climbable_tile_settings_section.png?nolink|}} 
 + 
 +{{:climbing_forced_one_way.gif?nolink|}}
  
 This will get the basic climbing functionality working, but to create the proper appearance of the [[character]] climbing the ladder, you'll also need to define an [[animation]], set up some [[attach points]], and slow down the [[character]] as they move up and down the ladder. This will get the basic climbing functionality working, but to create the proper appearance of the [[character]] climbing the ladder, you'll also need to define an [[animation]], set up some [[attach points]], and slow down the [[character]] as they move up and down the ladder.
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 {{:climb_anim_example.gif?nolink|}} {{:climb_anim_example.gif?nolink|}}
  
-<WRAP center round info 100%> +If you want specific climbable [[tile|tiles]] to trigger an [[animation]] other than "climb", you can use the "Climb Animation" setting found under the "Climbable" toggle button. If an override is defined here, any [[character|characters]] climbing that particular [[tile]] will use the specified [[animation]] name instead of "climb"
-climb animation override + 
-</WRAP>+{{:climbable_tile_settings_section.png?nolink|}}
  
 You'll most likely want to slow down the [[character|character's]] movement speed to make the climbing look more natural. To do so, you can simply adjust the speed multiplier setting for the climbable [[tile]] from the [[Model Properties]] panel in the [[Voxel Editor]]. For the example ladder, I set the speed multiplier to 0.3. You'll most likely want to slow down the [[character|character's]] movement speed to make the climbing look more natural. To do so, you can simply adjust the speed multiplier setting for the climbable [[tile]] from the [[Model Properties]] panel in the [[Voxel Editor]]. For the example ladder, I set the speed multiplier to 0.3.
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 =====Known Issues===== =====Known Issues=====
- +When using only a single [[tile]] for a ladder or other climbable structure, the [[character|character's]] climbing [[animation]] will never play. This is due to the fact that the [[character]] "snaps" to the ladder when grabbing onto it and then "snaps" again when dismounting onto the adjacent [[tile]] at the other end.
-  * When using only a single [[tile]] for a ladder or other climbable structure, the [[character|character's]] climbing [[animation]] will never play. This is due to the fact that the [[character]] "snaps" to the ladder when grabbing onto it and then "snaps" again when dismounting onto the adjacent [[tile]] at the other end.+
  
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climbing.1635803219.txt.gz · Last modified: 2021/11/01 14:46 by justin