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battle [2017/10/20 08:29] – created justinbattle [2017/10/20 08:42] justin
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-A **battle** defines various aspects of a combat instance, for example the type and amount of [[enemy|enemies]] that will be present. Battles are configured in the [[Battle Editor]].+A **battle** defines various aspects of a combat instance, for example the type and amount of [[enemy|enemies]] that will be present and the map to load. Battles are configured in the [[Battle Editor]]. This functionality will be expanded upon once the [[combat systems]] are built out more in the future. 
 + 
 +<WRAP center round info 100%> 
 +Battles can attached to [[character|characters]] (when specified as an [[enemy]]) from their [[Entity Properties]] or triggered manually from a script with the [[Start Battle]] function. 
 +</WRAP>
  
 ~~NOTOC~~ ~~NOTOC~~
battle.txt · Last modified: 2017/10/20 08:42 by justin