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attach_points [2020/09/27 15:31] justinattach_points [2020/09/27 15:34] justin
Line 33: Line 33:
 </code> </code>
  
 +Alternately, you can create attach points for the sword [[object]] and player [[character]] using the same ID (e.g. "hand") and leave out the function's fourth parameter.
 <code bauxite> <code bauxite>
 attach_object("sword", player, "hand") attach_object("sword", player, "hand")
attach_points.txt · Last modified: 2022/05/09 15:06 by justin