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attach_points [2020/09/27 15:34]
justin
attach_points [2020/09/27 15:34] (current)
justin
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 </​code>​ </​code>​
  
-Alternately,​ you can create attach points for the sword and player using the same ID (e.g. "​hand"​) and leave out the function'​s fourth parameter.+Alternately,​ you can create attach points for the sword [[object]] ​and player ​[[character]] ​using the same ID (e.g. "​hand"​) and leave out the function'​s fourth parameter.
 <code bauxite> <code bauxite>
 attach_object("​sword",​ player, "​hand"​) attach_object("​sword",​ player, "​hand"​)
attach_points.txt ยท Last modified: 2020/09/27 15:34 by justin