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animation [2020/04/23 10:49] justinanimation [2020/07/23 08:58] (current) justin
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 ^Icon^Setting^Description^ ^Icon^Setting^Description^
-|{{:wiki:anim_frame.png?nolink|}}|Name|Name of the animation. This name is case-sensitive and can be referenced by scripting functions (for example, the [[Play Animation]] function), and is also used to configure a [[predefined_animation_names|predefined animation]] like "walk" or "idle".|+|{{:wiki:anim_frame.png?nolink|}}|Name|Name of the animation. This name is case-sensitive and can be referenced by [[scripting_reference|scripting functions]] (for example, the [[Play Animation]] function), and is also used to configure a [[predefined_animation_names|predefined animation]] like "walk" or "idle".|
 |{{:wiki:clock_play.png?nolink|}}|Start Frame|Frame at which the animation will begin. If the animation has a type of "Loop", this is the frame that will be returned to after the last frame is played.| |{{:wiki:clock_play.png?nolink|}}|Start Frame|Frame at which the animation will begin. If the animation has a type of "Loop", this is the frame that will be returned to after the last frame is played.|
 |{{:wiki:clock_stop.png?nolink|}}|End Frame|Frame at which the the animation will either stop (for example, with a type of "Once") or where a new loop will start (for example, with a type of "Loop").| |{{:wiki:clock_stop.png?nolink|}}|End Frame|Frame at which the the animation will either stop (for example, with a type of "Once") or where a new loop will start (for example, with a type of "Loop").|
animation.1587664151.txt.gz · Last modified: 2020/04/23 10:49 by justin