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animation [2020/04/23 10:04] – justin | animation [2020/07/23 08:58] (current) – justin | ||
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- | ^Setting^Description^ | + | ^Icon^Setting^Description^ |
- | |Name|Name of the animation. This name is case-sensitive and can be referenced by scripting functions (for example, the [[Play Animation]] function), and is also used to configure a [[predefined_animation_names|predefined animation]] like " | + | |{{: |
- | |Start Frame|Frame at which the animation will begin. If the animation has a type of " | + | |{{: |
- | |End Frame|Frame at which the the animation will either stop (for example, with a type of " | + | |{{: |
- | |Randomize Start|When enabled, the animation will begin on a random frame between the start frame and end frame. This is useful for when you want multiple instances of the same object or tile to start their default animations at different times, for example to make a set of animated torches or water tiles look more natural and random.| | + | |{{: |
- | |Type|Determines the looping behavior of the animation, for example if its played only once or loops forever. See [[Animation Types]] for an explanation of each supported type.| | + | |{{: |
- | |Speed|Speed at which the animation will play. This value is measured in frames per second.| | + | |{{: |
- | |Duration|Informational field to display the animation' | + | |{{: |
+ | |{{: | ||
~~NOTOC~~ | ~~NOTOC~~ |