This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revision | Next revisionBoth sides next revision | ||
animation [2020/04/23 10:29] – justin | animation [2020/04/23 10:29] – justin | ||
---|---|---|---|
Line 14: | Line 14: | ||
|Start Frame|Frame at which the animation will begin. If the animation has a type of " | |Start Frame|Frame at which the animation will begin. If the animation has a type of " | ||
|End Frame|Frame at which the the animation will either stop (for example, with a type of " | |End Frame|Frame at which the the animation will either stop (for example, with a type of " | ||
- | |Randomize Start|When enabled, the animation will begin on a random frame between the start frame and the end frame. This is useful for when you want multiple instances of the same [[object]] or [[tile]] to start their default animations at different times, for example to make a set of animated torches or water [[tile|tiles]] | + | |Randomize Start|When enabled, the animation will begin on a random frame between the start frame and the end frame. This is useful for when you want multiple instances of the same [[object]] or [[tile]] to start their default animations at different times, for example to make a set of animated torches or water [[tile|tiles]] appear more natural and random.| |
|Type|Determines the looping behavior of the animation, for example if its played only once or loops forever. See [[Animation Types]] for an explanation of each supported type.| | |Type|Determines the looping behavior of the animation, for example if its played only once or loops forever. See [[Animation Types]] for an explanation of each supported type.| | ||
|Speed|Speed at which the animation will play. This value is measured in frames per second.| | |Speed|Speed at which the animation will play. This value is measured in frames per second.| |