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animation [2020/04/23 10:29] justinanimation [2020/04/23 10:29] justin
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 |Start Frame|Frame at which the animation will begin. If the animation has a type of "Loop", this is the frame that will be returned to after the last frame is played.| |Start Frame|Frame at which the animation will begin. If the animation has a type of "Loop", this is the frame that will be returned to after the last frame is played.|
 |End Frame|Frame at which the the animation will either stop (for example, with a type of "Once") or where a new loop will start (for example, with a type of "Loop").| |End Frame|Frame at which the the animation will either stop (for example, with a type of "Once") or where a new loop will start (for example, with a type of "Loop").|
-|Randomize Start|When enabled, the animation will begin on a random frame between the start frame and the end frame. This is useful for when you want multiple instances of the same [[object]] or [[tile]] to start their default animations at different times, for example to make a set of animated torches or water [[tile|tiles]] to appear more natural and random.|+|Randomize Start|When enabled, the animation will begin on a random frame between the start frame and the end frame. This is useful for when you want multiple instances of the same [[object]] or [[tile]] to start their default animations at different times, for example to make a set of animated torches or water [[tile|tiles]] appear more natural and random.|
 |Type|Determines the looping behavior of the animation, for example if its played only once or loops forever. See [[Animation Types]] for an explanation of each supported type.| |Type|Determines the looping behavior of the animation, for example if its played only once or loops forever. See [[Animation Types]] for an explanation of each supported type.|
 |Speed|Speed at which the animation will play. This value is measured in frames per second.| |Speed|Speed at which the animation will play. This value is measured in frames per second.|
animation.txt · Last modified: 2020/07/23 08:58 by justin