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add_waypoint [2020/07/23 21:30] justinadd_waypoint [2023/04/28 16:40] (current) justin
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-(WIP) 
- 
 ======Add Waypoint====== ======Add Waypoint======
 ---- ----
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 ^Argument^Description^Type^Required^ ^Argument^Description^Type^Required^
-|tile| |[[Entity]]|Yes| +|tile|[[platforms|Platform tile]] to which the waypoint will be added.|[[Entity]]|Yes| 
-|waypoint_name| |[[String]]|Yes| +|waypoint_name|Name of the waypoint.|[[String]]|Yes| 
-|waypoint_coordinate| |[[Coordinate]]|Yes|+|waypoint_coordinate|[[Coordinate]] of the waypoint.|[[Coordinate]]|Yes|
  
 <WRAP center round info 100%> <WRAP center round info 100%>
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 ====Example:==== ====Example:====
 <code bauxite> <code bauxite>
-add_waypoint(entity["raft"], "east_river_bank", coord[7, 1, 0])+add_waypoint(entity["raft"], "east_river_bank", coord[7, 1, 0]);
 </code> </code>
 //Results:// A new waypoint will be added to the [[tile]] with an ID of "raft". The waypoint will be named "east_river_bank" and will be located at [[coordinate]] (7, 1, 0). //Results:// A new waypoint will be added to the [[tile]] with an ID of "raft". The waypoint will be named "east_river_bank" and will be located at [[coordinate]] (7, 1, 0).
  
 <WRAP center round tip 100%> <WRAP center round tip 100%>
-Use the **Add Waypoint** function to...+Use the **Add Waypoint** function along with the [[Create Platform]] function to allow the player to dynamically place a raft that they can then use to cross a wide river.
 </WRAP> </WRAP>
  
add_waypoint.1595565021.txt.gz · Last modified: 2020/07/23 21:30 by justin