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add_item_to_tile

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add_item_to_tile [2024/01/29 14:50] justinadd_item_to_tile [2024/01/29 15:45] (current) justin
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 ====Example:==== ====Example:====
 <code bauxite> <code bauxite>
-add_item_to_tile();+add_item_to_tile(entity["under_tree"], "ITEM_0001", 5);
 </code> </code>
-//Results: Five of ITEM_0001 are placed onto the [[tile]] having ID "under_tree".//+//Results:// Five of ITEM_0001 are placed onto the [[tile]] having ID "under_tree".
  
 <WRAP center round tip 100%> <WRAP center round tip 100%>
-Use the **Add Item To Tile** function to...+Use the **Add Item To Tile** function to pre-populate a [[map]] with helpful [[item]] pickups for the player using the map's pre-load [[script]].
 </WRAP> </WRAP>
  
add_item_to_tile.1706568639.txt.gz · Last modified: 2024/01/29 14:50 by justin