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add_item_to_container

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Add Item To Container


Adds one or more of the specified item to an item container. The ID of the item is case-sensitive and should match the ID assigned to it in the Item Editor (e.g. “ITEM_0001”). The item(s) will be placed into the first open slot(s) of the container.

Signature:

add_item_to_container(entity, item_id, count)
ArgumentDescriptionTypeRequired
entityContainer entity to which the item will be added.EntityYes
item_idID of the item (as assigned in the Item Editor).StringYes
countHow many of the item to add (defaults to 1).NumberNo

Example:

add_item_to_container(self, "ITEM_0001", 1)

Results: One of ITEM_0001 is placed into the container entity from which the script was triggered.

Use the Add Item Container function to place a new item into a chest or onto a table after the player has performed an action to build, generate, or “craft” the item.


Editor Node:

Visual Demo:

add_item_to_container.1600629924.txt.gz · Last modified: 2020/09/20 12:25 by justin