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add_character [2018/03/09 10:05] justinadd_character [2019/09/04 16:25] – external edit 127.0.0.1
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 Adds a character to the specified tile within the map (if the tile is not already occupied by another character). The entity ID is optional and will be assigned to the new character if supplied. Adds a character to the specified tile within the map (if the tile is not already occupied by another character). The entity ID is optional and will be assigned to the new character if supplied.
  
 +====Signature:====
 <code python> <code python>
-add_character(model_name, tile_id, entity_id)+add_character(model_name, tile, entity_id)
 </code> </code>
  
 ^Argument^Description^Type^Required^ ^Argument^Description^Type^Required^
 |model_name|Model to use for the new character.|[[String]]|Yes| |model_name|Model to use for the new character.|[[String]]|Yes|
-|tile_id|ID of the tile where the character will be placed.|[[String]]|Yes|+|tile|ID or coordinate of the tile where the character will be placed.|[[String]] or [[Coordinate]]|Yes|
 |entity_id|Unique entity ID that will be assigned.|[[String]]|No| |entity_id|Unique entity ID that will be assigned.|[[String]]|No|
  
add_character.txt · Last modified: 2023/01/02 21:15 by justin