======Reset Entity Rotation====== ---- Resets the [[entity|entity's]] rotation to its original [[cardinal direction]] (north, south, west, or east) over the specified duration (in seconds). ====Signature:==== reset_entity_rotation(entity, duration) ^Argument^Description^Type^Required^ |entity|[[Entity]] for which the rotation will be reset.|[[Entity]]|Yes| |duration|Duration of the rotation (in seconds).|[[Number]]|Yes| This function assumes that the [[entity]] was previously rotated using [[Rotate Entity Towards]] to face it towards another [[entity]] in the scene. ====Example:==== reset_entity_rotation(entity["dungeon_slime"], 0.5); //Results:// The [[entity]] with an ID of "dungeon_slime" is rotated to face its original direction (north, south, west, or east) over a duration of 0.5 seconds. Use the **Reset Entity Rotation** function to reset the [[player character]] or an [[NPC]] back to the direction they were facing prior to a cutscene, in particular when they were manually rotated to look at an [[object]] or another [[character]]. ---- ====Editor Node:==== {{:wiki:reset_entity_rotation_node.png?nolink|}} ====Visual Demo:==== {{:wiki:reset_entity_rotation_demo.gif?nolink|}} ~~NOTOC~~