======Reset Entity Rotation======
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Resets the [[entity|entity's]] rotation to its original [[cardinal direction]] (north, south, west, or east) over the specified duration (in seconds).
====Signature:====
reset_entity_rotation(entity, duration)
^Argument^Description^Type^Required^
|entity|[[Entity]] for which the rotation will be reset.|[[Entity]]|Yes|
|duration|Duration of the rotation (in seconds).|[[Number]]|Yes|
This function assumes that the [[entity]] was previously rotated using [[Rotate Entity Towards]] to face it towards another [[entity]] in the scene.
====Example:====
reset_entity_rotation(entity["dungeon_slime"], 0.5);
//Results:// The [[entity]] with an ID of "dungeon_slime" is rotated to face its original direction (north, south, west, or east) over a duration of 0.5 seconds.
Use the **Reset Entity Rotation** function to reset the [[player character]] or an [[NPC]] back to the direction they were facing prior to a cutscene, in particular when they were manually rotated to look at an [[object]] or another [[character]].
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====Editor Node:====
{{:wiki:reset_entity_rotation_node.png?nolink|}}
====Visual Demo:====
{{:wiki:reset_entity_rotation_demo.gif?nolink|}}
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