======Random Number======
----
The **random number** syntax generates an integer value within the given range (inclusive of the minimum and maximum value). It can be used in [[script|scripts]] anywhere a [[number|numeric]] value is expected.
====Examples:====
wait(random(1, 5))
Waits for a random amount of time between 1 and 5 seconds.
if random(0, 100) <= 25 then
give_item("ITEM_0001")
else
give_item("ITEM_0002")
end
Gives either ITEM_0001 or ITEM_0002 to the player, with a 25% chance that the [[item]] will be ITEM_0001.
~~NOTOC~~