======Put Entity====== ---- Instantly positions an [[object]] or [[character]] onto the specified [[tile]]. ====Signature:==== put_entity(entity, target_tile) ^Argument^Description^Type^Required^ |entity|[[Entity]] to reposition.|[[Entity]]|Yes| |target_tile|Target [[tile]] onto which the [[entity]] will be placed.|[[Entity]], [[Coordinate]]|Yes| If you are changing the [[player_character|player's]] position, you can alternatively use the more convenient [[Put Player]] function which also lets you specify the [[player_character|player's]] [[cardinal_direction|direction]]. ====Example:==== put_entity(entity["slippery_chest"], "chest_destination"); //Results:// The [[entity]] with an ID of "slippery_chest" is immediately repositioned onto the [[tile]] with an ID of "chest_destination". Use the **Put Entity** function to move [[object|objects]] around the scene, for example to create the illusion that the [[player_character|player]] has pushed an obstacle out of their way. ---- ====Editor Node:==== {{:put_entity_node.png?nolink|}} ====Visual Demo:==== {{:put_entity_demo.gif?nolink|}} ~~NOTOC~~