======Put Entity======
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Instantly positions an [[object]] or [[character]] onto the specified [[tile]].
====Signature:====
put_entity(entity, target_tile)
^Argument^Description^Type^Required^
|entity|[[Entity]] to reposition.|[[Entity]]|Yes|
|target_tile|Target [[tile]] onto which the [[entity]] will be placed.|[[Entity]], [[Coordinate]]|Yes|
If you are changing the [[player_character|player's]] position, you can alternatively use the more convenient [[Put Player]] function which also lets you specify the [[player_character|player's]] [[cardinal_direction|direction]].
====Example:====
put_entity(entity["slippery_chest"], "chest_destination");
//Results:// The [[entity]] with an ID of "slippery_chest" is immediately repositioned onto the [[tile]] with an ID of "chest_destination".
Use the **Put Entity** function to move [[object|objects]] around the scene, for example to create the illusion that the [[player_character|player]] has pushed an obstacle out of their way.
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====Editor Node:====
{{:put_entity_node.png?nolink|}}
====Visual Demo:====
{{:put_entity_demo.gif?nolink|}}
~~NOTOC~~