======Add Item To Tile====== ---- Places an [[item]] drop on the specified [[tile]]. [[Item]] drops are displayed as billboard sprites and can be picked up by the player by interacting with them. ====Signature:==== add_item_to_tile(tile, item, count) ^Argument^Description^Type^Required^ |tile|[[Tile]] where the [[item]] will be placed.|[[Entity]]|Yes| |item|ID of the [[item]] (as defined in the [[Item Editor]]).|[[String]]|Yes| |count|How many of the [[item]] to place on the [[tile]] (defaults to 1).|[[Number]]|No| ====Example:==== add_item_to_tile(entity["under_tree"], "ITEM_0001", 5); //Results:// Five of ITEM_0001 are placed onto the [[tile]] having ID "under_tree". Use the **Add Item To Tile** function to pre-populate a [[map]] with helpful [[item]] pickups for the player using the map's pre-load [[script]]. ---- ====Editor Node:==== {{:add_item_to_tile_node.png?nolink|}} ~~NOTOC~~