======Add Item To Tile======
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Places an [[item]] drop on the specified [[tile]]. [[Item]] drops are displayed as billboard sprites and can be picked up by the player by interacting with them.
====Signature:====
add_item_to_tile(tile, item, count)
^Argument^Description^Type^Required^
|tile|[[Tile]] where the [[item]] will be placed.|[[Entity]]|Yes|
|item|ID of the [[item]] (as defined in the [[Item Editor]]).|[[String]]|Yes|
|count|How many of the [[item]] to place on the [[tile]] (defaults to 1).|[[Number]]|No|
====Example:====
add_item_to_tile(entity["under_tree"], "ITEM_0001", 5);
//Results:// Five of ITEM_0001 are placed onto the [[tile]] having ID "under_tree".
Use the **Add Item To Tile** function to pre-populate a [[map]] with helpful [[item]] pickups for the player using the map's pre-load [[script]].
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====Editor Node:====
{{:add_item_to_tile_node.png?nolink|}}
~~NOTOC~~