Category: Release

May
22

Release Notes for v0.5.9.4

Added “Clear” button to the Model Tools panel for erasing all voxels from the current frame in the Voxel Editor Added “Range of Numbers” and “Array (List of Values)” as options to the Iterable Expression Builder (for range(…) and array[…] […]

May
14

Release Notes for v0.5.9.3

New Features/Changes: Added ability to customize font, font size, color, and spacing for the Main Menu title and text from the Main Menu editor (settings also apply to the options menu and pause menu) Added new scripting function “Log Message” […]

Apr
25

Release Notes for v0.5.9.2

Added a default style for entity tooltips and the ability to change their background color and border color from the Theme Editor (in tooltip styles section) Added ability to increase a character’s level using the “stat” syntax (e.g. player.stat[“level”] += […]

Apr
18

Release Notes for v0.5.9.1

Added “Ignore Fog of War” checkbox to the Entity Properties panel in the Map Editor to indicate that the entity should always be visible when Fog of War is enabled Added support for arrays to the “inverse” scripting function (reverses […]

Apr
11

Release Notes for v0.5.9

Added new scripting functions “Add To Group” and “Remove From Group” for adding an entity to a group or removing it from a group Added new scripting function “Restart Game” for manually restarting the game Added new scripting function “Equip […]

Jul
13

Demo Now Available on Steam (Windows/MacOS)

Hi everyone! I’m happy to announce that the demo version of RPG in a Box is now available on Steam! If you’d like to give the software a try, click the “Download Demo” button on the right-hand side of the […]

Aug
20

Character Updates, Sound FX Generator, and More!

It’s that time again: another development update! Tomorrow (or possibly later tonight) I will be pushing the next release, v0.3.2-alpha, to itch.io for those who are participating in Founder’s Access, so I thought I would discuss the major changes that […]

Jul
04

Release v0.3.1-alpha

First of all, apologies for the delay in getting an update out. I am still alive and making progress! Since I have not been able to put a lot of time into the project the past few weeks, I have […]

May
12

Release v0.3-alpha

This release includes the new and improved Script Editor! The old “outline” style has been replaced with a visual graph and has drag-and-drop functionality similar to the Dialogue Editor. Visual Script Editor As shown below, the new Script Editor has […]

Apr
30

Release v0.2.4-alpha

This release includes a few usability improvements and fixes related to the editors and a new tool for applying updates in bulk to your voxel models. Editor Tab Improvements Most notably are the improvements to the editor tabs within the […]