Script Editor

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Revision as of 10:00, 12 July 2016 by Justin (Talk | contribs)

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Overview

The Script Editor is used to create scripts for various events in your game such as loading maps, opening doors, triggering traps, etc.


Components

Palette

The Palette is a list of all scripting functions that are available to add to your script. By selecting a function, the text box below the Palette will be updated to display usage information pertaining to that function. To add a function to your script, either double-click on the function name or select it and click the Add to Script button located in the upper right corner of the Palette.

Script palette component.png

Script Graph

Script graph.png

Source Code

Script source code.png The Source Code panel is located at the bottom of the Script Editor and displays the source code for the script. This is primarily for informational purposes, but can be helpful if you are interesting in learning the custom scripting language that is used by RPG in a Box. The source code is updated in real-time as you edit the visual Script Graph.