Tag: npc

Dec
06

Development Update as of 12/5/17

Hello again! I hope everyone is having a great week. This bi-weekly development update contains a bit of information about the upgrade to Godot 3.0 and a few other new features that were recently added. Continue below for details and […]

Aug
20

Character Updates, Sound FX Generator, and More!

It’s that time again: another development update! Tomorrow (or possibly later tonight) I will be pushing the next release, v0.3.2-alpha, to itch.io for those who are participating in Founder’s Access, so I thought I would discuss the major changes that […]

Mar
26

Release v0.2-alpha

Visual Dialogue Editor The main new feature in RPG in a Box v0.2-alpha is the visual dialogue editor. This new dialogue editor replaces the original and uses a node-based system to allow for easier creation of dialogue. It’s a bit […]

Dec
21

Release v0.0.7-alpha

Release v0.0.7-alpha is now available! The major new features in this release include a basic dialogue system for interacting with NPCs, the ability to hide tile/object groups based on the player’s location, and support for background music. Check out the Download page […]