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remove_entity [2017/04/29 13:11] – justin | remove_entity [2021/04/21 18:40] (current) – justin | ||
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- | Permanently removes the specified entity from the scene. | + | Permanently removes the specified |
+ | ====Signature: | ||
<code python> | <code python> | ||
remove_entity(entity) | remove_entity(entity) | ||
Line 9: | Line 10: | ||
^Argument^Description^Type^Required^ | ^Argument^Description^Type^Required^ | ||
- | |entity|The entity to remove from the scene.|[[Entity]]|Yes| | + | |entity|The |
====Example: | ====Example: | ||
- | < | + | < |
- | remove_entity(entity[" | + | remove_entity(entity[" |
</ | </ | ||
- | // | + | // |
<WRAP center round tip 100%> | <WRAP center round tip 100%> | ||
- | Use the **Remove Entity** function to ... | + | Use the **Remove Entity** function to remove [[character|characters]] that have exited during a cutscene or as a way for the player to " |
</ | </ | ||