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enable_effect

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Enable Effect


Enables particle emission for the specified effect.

Signature:

enable_effect(effect)
ArgumentDescriptionTypeRequired
effectEffect to enable (as an entity reference).EntityYes

The Remove Entity function can be triggered later to remove an effect that was previously added to the scene with the Add Effect function.

Example:

enable_effect(entity["flame_01"];

Results: .

Use the Enable Effect function to…


Editor Node:

enable_effect.1706656884.txt.gz · Last modified: 2024/01/30 15:21 by justin