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set_entity_rotation [2024/02/03 17:06] – created justinset_entity_rotation [2024/02/22 11:46] (current) justin
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 ======Set Entity Rotation====== ======Set Entity Rotation======
 ---- ----
-Coming in v1.1!+(WIP) 
 + 
 +====Signature:==== 
 +<code python> 
 +set_entity_rotation(entity, x, y, z, duration) 
 +</code> 
 + 
 +^Argument^Description^Type^Required^ 
 +|entity| |[[Entity]]|Yes| 
 +|x| |[[Number]]|Yes| 
 +|y| |[[Number]]|Yes| 
 +|z| |[[Number]]|Yes| 
 +|duration| |[[Number]]|No| 
 + 
 +====Example:==== 
 +<code bauxite> 
 + 
 +</code> 
 +//Results:// 
 + 
 +<WRAP center round tip 100%> 
 +Use the **Set Entity Rotation** function to... 
 +</WRAP> 
 + 
 +---- 
 + 
 +<WRAP group> 
 +<WRAP half column> 
 +====Editor Node:==== 
 +{{:set_entity_rotation_node.png?nolink|}} 
 +</WRAP> 
 + 
 +<WRAP half column> 
 +</WRAP> 
 +</WRAP> 
 + 
 +~~NOTOC~~
set_entity_rotation.1707008819.txt.gz · Last modified: 2024/02/03 17:06 by justin