Credits
Godot Engine and Community
Thank you to Juan Linietsky and all those who have contributed to the engine.
Joiro Hatagaya
For his great "8-Bit Wonder" font from Dafont.com that I am using in my logo.
Stefan Poiss
For inspiration behind the title of my project (and for the awesome music he makes).
Tomas Pettersson
For his simple and fun sound effects generator, sfxr, that was implemented into RPG in a Box.
Mark James
For the Silk icon set that I am using as placeholders in my software until I get around to making my own.
David Vandevoorde
For his article on the "Maximal Rectangle Problem", which was a great help in creating my mesh generation code.